・AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2070 required to support ray tracing. Graphics: AMD Radeon RX 5700 / NVIDIA GeForce GTX 1070Īdditional Notes: Estimated performance: 1080p/60fps ・Framerate might drop in graphics-intensive scenes. System requirements subject to change during game development. ・AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2060 required to support ray tracing. ・Framerate might drop in graphics-intensive scenes. Graphics: AMD Radeon RX 560 with 4GB VRAM / NVIDIA GeForce GTX 1050 Ti with 4GB VRAMĪdditional Notes: Estimated performance (when set to Prioritize Performance): 1080p/60fps. Requires a 64-bit processor and operating system One-blood mechanic: Combat has no numerical mechanic, and all monsters in the game die immediately after taking damage (some special monsters may trigger special effects), which means that if you’re nimble enough, you can get through the game without having to rely on item bonuses, which is consistent with the difficulty setting of Rouguelike.Every area players explore will be generated by the program, without any possibility of repetition There is no clear play requirements and linear flow in the game, players can explore the unknown corners and corners of the magic tower according to their preferences in the game, and constantly discover new surprises Maze Exploration & Procedural generation: In the game, players can explore every corner of every layer of the Magic Tower, solve the puzzles in the tower and collect any items that can make the character stronger.New 3D: Although the game is a top-down view, the game uses a completely new 3D, dark style, and the in-game camera will follow the player and make the appropriate 3D rotation based on the player’s movement, allowing the player to focus on the in-game scene.
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